Source code for bot_api.default_event_priority

[docs] class DefaultEventPriority: """ Default event priorities values. The higher value, the higher event priority. So the WonRoundEvent has the highest priority (150), and DeathEvent has the lowest priority (10). """ WON_ROUND = 150 """Event priority for the WonRoundEvent""" SKIPPED_TURN = 140 """Event priority for the SkippedTurnEvent""" TICK = 130 """Event priority for the TickEvent""" CUSTOM = 120 """Event priority for the CustomEvent""" TEAM_MESSAGE = 110 """Event priority for the TeamMessageEvent""" BOT_DEATH = 100 """Event priority for the BotDeathEvent""" BULLET_HIT_WALL = 90 """Event priority for the BulletHitWallEvent""" BULLET_HIT_BULLET = 80 """Event priority for the BulletHitBulletEvent""" BULLET_HIT_BOT = 70 """Event priority for the BulletHitBotEvent""" BULLET_FIRED = 60 """Event priority for the BulletFiredEvent""" HIT_BY_BULLET = 50 """Event priority for the HitByBulletEvent""" HIT_WALL = 40 """Event priority for the HitWallEvent""" HIT_BOT = 30 """Event priority for the HitBotEvent""" SCANNED_BOT = 20 """Event priority for the ScannedBotEvent""" DEATH = 10 """Event priority for the DeathEvent"""